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[New!] Mount Dragonia

[New!] Mount Dragonia

A Roblox experience owned by PUNCAK STUDIO.

AdventureIDmountaineeringfantasyco-op

Description (written by the developer; not a statement by this register)

🐉 Mount Dragonia Kamu bukan sekadar mendaki, Kamu menantang alam. Sambut pengalaman pendakian paling epik di Roblox Ceritanya Dimulai dari Basecamp yang tenang, menuju jalur-jalur pendakian ekstrem yang hanya bisa dilalui oleh mereka yang berani Taklukkan naga, kendalikan waktu, dan rebut tahta di puncak Mount Dragonia! 🌍 Multiplayer Kooperatif Daki bersama teman atau bantu pemain lain di jalur! Bekerja sama bisa jadi penyelamat nyawa di medan ekstrem

Last updated by the developer 26 Jul 2026, 16:59 UTC.

0
playing (measured 10 Aug 2026, 15:32 UTC)
27,492
lifetime visits
67%
liked (26 👍 / 13 👎)
197
favourites (7.2 per 1k visits)
10 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Aura Heavenly Dragon
600 R$
Aura True Dragon
500 R$
Aura Dragon King
400 R$
Aura Dragon Slayer
300 R$
Aura Dragon Knight
200 R$
Aura Dragon Warrior
100 R$
💎[VIP] ChatTag
100 R$
Glowstick Speed
80 R$
Aura Hunter Dragon
60 R$
Aura Teenage Dragon
30 R$
Aura Child Dragon
10 R$
Aura Baby Dragon
2 R$
Aura Egg Dragon
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

676867.516 August 2026 — 68 % liked15 October 2026 — 67 % liked16 August 202615 October 2026
2 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 07:0167-1
16 Aug 2026, 05:2368first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.