Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Laser Tag!

Laser Tag!

A Roblox experience owned by Star Wars V2.

ShooterENlaser tagteam-basedbeta

Description (written by the developer; not a statement by this register)

Version: v1028 Welcome To Laser Tag! [BETA] 💥 Tag Players to get a point for your team 🔥 Admin Abuse/Updates are every FRIDAY at 5:50 PM EST, 10:50 PM UTC, 5:50 PM PST 🔥 📋 Update Log: Fixed Anticheat, Fixed Bugs ⚠️ REMEMBER This game is in Beta, your feedback helps us a lot! 🚫 EXPLOITERS ARE NOT TOLERATED WE DON’T UNBAN! 🗣️ Report Bugs in the community server Leave a Like 👍 and favorite ⭐️ for more Laser Tag content 📲 To Apply for the Tester role in the Roblox Community 🔗 Join the Social Links down below.

Last updated by the developer 20 Aug 2026, 04:37 UTC.

0
playing (measured 15 Oct 2026, 08:00 UTC)
1,976
lifetime visits
86%
liked (12 👍 / 2 👎)
10
favourites (5.1 per 1k visits)
10 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Oct 2026, 08:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X-Ray Goggles [PERM]
399 R$
Rainbow Carpet
199 R$
Emote Pack
199 R$
VIP
199 R$
2x Damage
149 R$
2x Coins
149 R$
2x Speed
119 R$
Boombox [PERM]
99 R$
2x Health
79 R$
Starter Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined the game! · welcome134 · 0.00% win
You Met The Creator · other53 · 0.00% win
You Got Your First Kill! · progression49 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.