FORTBLOX
A Roblox experience owned by FORTBLOX Dev.
OtherENshoutout compilationgeneric tycoon/simulatorgroup promotion
FORTBLOX is an 'other' genre Roblox experience created on 2018-11-11. The game currently has 5 players online. It has accumulated 1,258,504 lifetime visits, 1,339 favorites, and a 62% like percentage. The description lists PC controls for building and mentions inspirations from various other titles.
Description (written by the developer; not a statement by this register)
GROUP: https://www.roblox.com/communities/4393788/unnamed#!/about If you enjoyed this game, don't forget to 👍 Like, ⭐ Favorite and 🔔 Follow! PC Controls [Q] Build [T] Unlock Mouse ⭐LIKE THE GAME⭐ ⭐FAVORITE⭐ ⭐JOIN THE GROUP⭐ Thanks to all the other games for inspiring me! Shoutout to: Royale High, Jailbreak, Strucid, Ro-Ghoul, MeepCity, Robloxian Highschool, Theme Park Tycoon 2, Lumber Tycoon 2, Phantom Forces, Murder Mystery 2, Counter Blox Roblox Offensive, Vehicle Simulator, Work at a Pizza Place, Prison Life, Assassin, ROBLOX High School, Superhero Tycoon, RoCitizens, Fashion Frenzy, Super Hero Tycoon, Zombie Rush, Welcome to Bloxburg, Speed Run 4, Natural Disaster Survival, The Neighborhood of Robloxia, Dinosaur Simulator, Epic Minigames, The Floor is Lava, Elemental Battlegrounds, Pet Simulator, Survivor, SLIDE, Skibi Toilet
Last updated by the developer 21 Feb 2026, 01:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 08:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 15:51 | 62 | no change |
| 24 Aug 2026, 13:45 | 62 | no change |
| 14 Aug 2026, 13:39 | 62 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.