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Felipe Troll Slap Tower 😱

Felipe Troll Slap Tower 😱

A Roblox experience owned by Elite Effort Studio.

MinigamesENslap battlestower defensetroll

Description (written by the developer; not a statement by this register)

👋 Welcome to Felipe Troll Slap Tower! 😈 Survive Felipe's Wraith and avoid getting slapped by other players! 🤑 --JOIN THE GROUP FOR COOL PERKS-- https://www.roblox.com/communities/810648735 Inspired by Slap Tower and various other games Slap Hand Image Credits: Slap Battles

Last updated by the developer 5 Jan 2026, 02:28 UTC.

0
playing (measured 10 Aug 2026, 15:38 UTC)
310,603
lifetime visits
91%
liked (483 👍 / 46 👎)
40,064
favourites (129.0 per 1k visits)
11 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Magic Carpet [PERMANENT]
399 R$
Invisibility Cloak [PERMANENT]
199 R$
Godly Glove
139 R$
Rainbow Glove
100 R$
Gravity Coil [PERMANENT]
29 R$
Speed Coil [PERMANENT]
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome156,966 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.515 August 2026 — 92 % liked24 September 2026 — 92 % liked4 October 2026 — 91 % liked15 August 20264 October 2026
3 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 04:5191-1
24 Sept 2026, 04:5092no change
15 Aug 2026, 00:4992first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.