[🥕] Feed Me!
A Roblox experience owned by Feed Me Inc..
TycoonENfarm simulationcollectionidle mechanics
Description (written by the developer; not a statement by this register)
🍽️ Welcome to Feed Me! Build your farm, collect rare foodies and get rich! 🔨 Set up stations on your plot to make foodies 🥕 Some foodies are super rare... can you find them all? 🏆 Put your foodies on stands to earn money, even when you close the game! ⚡️ Speed up your stations and grow your collection 💸 Trade with the Scientist to earn big rewards PC, Mobile & Console supported 👍 Like and ⭐️ Favorite if you enjoy Feed Me!
Last updated by the developer 6 Jul 2026, 22:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 19:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 14:20 | 58 | no change |
| 16 Aug 2026, 14:17 | 58 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.