☠️ 1 Kill = 10 Seconds [BETA]
A Roblox experience owned by Game Provider.
ShooterENBattle RoyaleTime SurvivalPvP Combat
Description (written by the developer; not a statement by this register)
💀 Welcome to 1 Kill = 10 Seconds ⏳ Time is constantly ticking! Survive by eliminating other players, collect and upgrade weapons, combine powerful items, and fight to become the ultimate champion! 🔥 Hunt, strategize, and outlast everyone in a fast-paced battle for survival! ⚠️ Warning: This game is currently in beta – expect bugs and regular updates! 🏷️ Tags: Battle Royale, PvP, Survival, Weapons, Combos, Action, Fast-Paced, Multiplayer, Kill or Be Killed, Time Survival
Last updated by the developer 1 Dec 2025, 17:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.