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The Mastery Of Wallhop Tower

The Mastery Of Wallhop Tower

A Roblox experience owned by BloxFusion Community.

ObbyENparkourtower climbprecision platforming

The Mastery Of Wallhop Tower is an obby experience created on 2025-11-11. It has 1667813 lifetime visits, 215777 favorites, and an 81% like percentage. Currently, 1 user is playing.

Description (written by the developer; not a statement by this register)

🌟 Welcome to The Mastery Of Wallhop Tower — the ultimate test of precision, skill, and timing! Climb each level, master every jump, and prove yourself as the ultimate Wallhopper. Can you reach the top and claim the title of Master? Every hop counts… 🏆 Challenge yourself. Conquer the tower. Master the art of wallhopping.

Last updated by the developer 15 May 2026, 09:23 UTC.

1
playing (measured 10 Aug 2026, 14:08 UTC)
1,667,813
lifetime visits
81%
liked (494 👍 / 115 👎)
215,959
favourites (129.5 per 1k visits)
11 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Gears
699 R$
Meowl
99 R$
Skibidi Toilet
99 R$
Tung Tung Sahur
89 R$
67
89 R$
Teleport Gun
79 R$
Pot Hotspot
79 R$
Pakrahmatmamat
79 R$
Chicleteira Bicicleteira
79 R$
Los Tralaleritos
69 R$
Los Orcaleritos
69 R$
Swap Potion
59 R$
Grapple Hook
49 R$
Gravity Coil
29 R$
Banana Peel
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome862,348 · 0.00% win
Wallhopper · other105,304 · 0.00% win
Wallflicker · other27,805 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8114 August 2026 — 81 % liked3 September 2026 — 81 % liked13 October 2026 — 81 % liked14 August 202613 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 14:0181no change
3 Sept 2026, 13:4581no change
14 Aug 2026, 11:1781first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.