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Hazbin Hotel [RP]

Hazbin Hotel [RP]

A Roblox experience owned by The Hellaverse Roleplay Group.

RoleplayENHazbin HotelRoleplayFan-made

Description (written by the developer; not a statement by this register)

A Fan made game of the show "Hazbin Hotel", originally created by Vivienne Medrano and the respectful owners [A24, Bentobox Entertainment].. All designs and artwork here are recreated using references. Still Beta version of the game, I'll be adding this as a Place for my other game "Welcome to Hell". Your support with a like would be appreciated. Thank you.

Last updated by the developer 16 Aug 2026, 17:06 UTC.

0
playing (measured 24 Aug 2026, 15:01 UTC)
3,577
lifetime visits
80%
liked (33 👍 / 8 👎)
74
favourites (20.7 per 1k visits)
11 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 15:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10,000
10,000 R$
5000
5,000 R$
1000
1,000 R$
500
500 R$
100
100 R$
50
50 R$
20
20 R$
10
10 R$
5
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome537 · 100.0% win
Extermination Award · other0 · 0.00% win
Minigame Award · collection0 · 0.00% win
Redemption Award · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808984.524 August 2026 — 88 % liked4 September 2026 — 89 % liked14 September 2026 — 89 % liked25 September 2026 — 85 % liked5 October 2026 — 86 % liked15 October 2026 — 84 % liked25 October 2026 — 80 % liked24 August 202625 October 2026
7 measurements spanning 62 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 12:5180-4
15 Oct 2026, 12:5184-2
5 Oct 2026, 12:5086+1
25 Sept 2026, 12:4985-4
14 Sept 2026, 23:4589no change
4 Sept 2026, 23:3189+1
24 Aug 2026, 15:0288first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.