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Claim a Brainrot

Claim a Brainrot

A Roblox experience owned by Unrea1 Games.

ObbyENobbybrainrot memegroup reward bait

Claim a Brainrot is an obby experience created on 2025-11-11. The game has recorded 1,689,219 lifetime visits and holds 352,151 favorites. Current player count is zero. The title maintains an 81% like percentage. Private servers are available for free use.

Description (written by the developer; not a statement by this register)

😊 We greatly appreciate all of your support. Thank you for playing our game! 😊 🌟 Our Private Servers are completely free, allowing you to play the game alone or with friends! 🌟 👍 Enjoyed it? Show your support by liking and favoriting the game! 👍 ✨ Item - https://www.roblox.com/catalog/115425406211373/Strawberry-Elephant-Brainrot 💎 STEPS: 🏆 Complete the Obby 👯‍♂️ Invite all your friends 👍 Like and favorite the game ⭐️ Join the group 🔥JOIN THIS GROUP FOR AWESOME REWARDS! 🔥 https://www.roblox.com/communities/36085908/Unrea1-Games#!/about 🎉 Join us and become a part of our group to unlock powerful in-game gear for free! 🎉 Tags: Obby, Parkour, Glass Bridge, Parkour, Parkour Obby, Rainbow, Fun, Easy, Parkour, Robox, Roblox, Prize, Secret, Rebex, Robx, Rbux, Bux, Roux, Donate, Italian Brainrot, fun, easy, impossible, hard, Brainrot, fun, easy, impossible, hard, brainrot, obby, survival, challenge, squid game, meme, parkour, italiano, ballerina, tung tung, cappucina 3

Last updated by the developer 8 Apr 2026, 18:12 UTC.

0
playing (measured 10 Aug 2026, 17:34 UTC)
1,689,219
lifetime visits
81%
liked (2,551 👍 / 600 👎)
352,164
favourites (208.5 per 1k visits)
11 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sprint
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,336,866 · 38.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8114 August 2026 — 81 % liked24 August 2026 — 81 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:0681no change
14 Aug 2026, 11:0681first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.