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ASMR OBBY! (NEW!)

ASMR OBBY! (NEW!)

A Roblox experience owned by Gin Creations!.

ObbyENASMRClicky KeyboardParkour

ASMR OBBY! (NEW!) is an obby experience created on 2025-11-11. It has recorded 636,745 lifetime visits and 1,139 favorites. The experience holds an 80% like percentage. Currently, zero users are playing. The description highlights ASMR keyboard sounds and rewards for reaching the end.

Description (written by the developer; not a statement by this register)

Welcome to ASMR OBBY! (NEW!) 🎧💤 Relax and enjoy the ASMR sound of clicky keyboard keys. Reach the end to unlock amazing rewards 🏆 💤 But be careful not to fall asleep! 💤 Tags: Obby, Tower, ASMR, Clicky, Keyboard, Keycaps, Parkour, Multiplayer, Competitive, Ragdoll, Challenge, Speedrun, Trolling, Physics, Satisfying

Last updated by the developer 23 Jun 2026, 18:24 UTC.

0
playing (measured 10 Aug 2026, 17:38 UTC)
636,745
lifetime visits
79%
liked (621 👍 / 165 👎)
1,358
favourites (2.1 per 1k visits)
11 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:381first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN COMMANDS
200 R$
Magic Fly Carpet
190 R$
Flying Cloud
140 R$
Grapple Hook
120 R$
Gravity Coil
50 R$
Speed Coil
50 R$
VIP Gates!
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · other84,839 · 100.0% win
Winner! · progression7,367 · 3.5% win
You Completed the Second Tower! · progression32 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

798079.514 August 2026 — 80 % liked24 August 2026 — 80 % liked3 September 2026 — 80 % liked13 September 2026 — 80 % liked23 September 2026 — 80 % liked3 October 2026 — 80 % liked13 October 2026 — 79 % liked23 October 2026 — 79 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 22:3479no change
13 Oct 2026, 22:3379-1
3 Oct 2026, 22:3280no change
23 Sept 2026, 22:3180no change
13 Sept 2026, 21:2080no change
3 Sept 2026, 21:1580no change
24 Aug 2026, 19:1880no change
14 Aug 2026, 19:0880first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.