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Find Speed

Find Speed

A Roblox experience owned by Hunt Down Group.

AdventureENfind the characterscavenger huntmeme reference

Description (written by the developer; not a statement by this register)

👋 Welcome to Find Speed! 😭HELP SPEED FIND THE KINDA HOMELESS MOM 📢 In this game you will need to find Speed different stages! NEW WORLD COMING SOON! 💡 How to play: - Look for Speed👀 - When you find a Speed Character, click/tap it 🎉 - Reach more stages ✨ 😂TROLL YOUR FRIENDS WITH IN GAME PERKS! Be sure to like 👍 and favorite ⭐ the game if you enjoyed it! Thanks for playing! 💕 Tags: find the buttons, levers, friends, friend, scavenger hunt, explore, search, worlds, easy, hard mode, hard, My mom is kinda homeless, speed, kinda homeless, pls speed I need this

Last updated by the developer 12 Nov 2025, 19:49 UTC.

0
playing (measured 11 Aug 2026, 01:05 UTC)
105,815
lifetime visits
31%
liked (32 👍 / 70 👎)
11,212
favourites (106.0 per 1k visits)
11 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
299 R$
Flying Cloud
279 R$
Jetpack
179 R$
Laser Gun
149 R$
Rainbow Saber
139 R$
Grapple Hook
129 R$
Sword
129 R$
Fusion Coil
129 R$
RPG 💥
119 R$
Fling Glove
119 R$
Taser
119 R$
Speed Coil
69 R$
Gravity Coil
59 R$
Boombox
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

E · other87,418 · 0.00% win
E · other87,412 · 0.00% win
P87,406 · 0.00% win
S · other87,380 · 0.00% win
D · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.