Skirmish [RECODE TESTING]
A Roblox experience owned by mazer's silly creations.
Fighting & PvPENmelee combatskill-based fightinground-based
Skirmish [RECODE TESTING] is a fighting-pvp experience created on 2025-11-11. It has 852,452 lifetime visits, 12,229 favorites, and a 53% like percentage. Currently, 2 users are playing. The game features round-based melee combat with varied weapon mechanics.
Description (written by the developer; not a statement by this register)
Skirmish is a round based melee fighting game with advanced mechanics and skill based gameplay. Each melee weapon features a different moveset, different combos, different gimmicks, passive abilities and different playstyles to suit your needs, every weapon is different in every way and encourages a different type of playstyle, with some melees shining in certain situations while not being great in other situations. [CONTROLS CAN BE FOUND IN THE BOTTOM LEFT IN-GAME] This game features parrying, blocking, combos, counters, dodging, ragdolling and more. Heavies change depending on your m1, this allows for different combos in different situations. HEAVY inspiration from Melee Madness 1 and Melee Madness 2, both made by @SMG_Guy
Last updated by the developer 9 Aug 2026, 15:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:50 | 4 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 19:51 | 53 | no change |
| 23 Sept 2026, 19:48 | 53 | no change |
| 13 Sept 2026, 19:03 | 53 | no change |
| 3 Sept 2026, 18:52 | 53 | no change |
| 24 Aug 2026, 16:52 | 53 | no change |
| 14 Aug 2026, 16:51 | 53 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.