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Cliffside Academy

Cliffside Academy

A Roblox experience owned by Cliffside Academy Game.

RoleplayENschool simulationcommunity roleplay2006 game homage

Description (written by the developer; not a statement by this register)

Cliffside Academy is inspired by a popular 2006 school game produced by a large studio. Our intention is to provide a open community environment to all, and explore a new era of academy styled games.

Last updated by the developer 15 Aug 2026, 18:32 UTC.

0
playing (measured 17 Aug 2026, 11:08 UTC)
20,797
lifetime visits
66%
liked (45 👍 / 23 👎)
108
favourites (5.2 per 1k visits)
12 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 11:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
600 R$
Bicycle
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

666967.517 August 2026 — 68 % liked27 August 2026 — 69 % liked6 September 2026 — 68 % liked6 October 2026 — 66 % liked17 August 20266 October 2026
4 measurements spanning 50 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 11:1666-2
6 Sept 2026, 11:1568-1
27 Aug 2026, 11:0869+1
17 Aug 2026, 11:0868first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.