Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The Journey of The Sailor Apple

The Journey of The Sailor Apple

A Roblox experience owned by ゚゚゚ o.

HorrorENhorrorjumpscarememe

Description (written by the developer; not a statement by this register)

AKA "awesome game" or "NAUTA" LOUD SOUNDS AND EPILEPSY ARE PRESENT BE WARNED Based off from GREED (Formerly Adventure of Cheese Man) by GEHENNA, linguine by @Nicillas003 and OH NOES ADVENTURE by BDJFG2 Gang 2018-19

Last updated by the developer 7 Aug 2026, 11:47 UTC.

0
playing (measured 11 Aug 2026, 21:30 UTC)
1,440
lifetime visits
100%
liked (14 👍 / 0 👎)
34
favourites (23.6 per 1k visits)
12 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Rotten Apple Fritters · collection260 · 0.00% win
· other74 · 0.00% win
The Breaking Apple Sauce · other35 · 0.00% win
ʛ · other13 · 0.00% win
· other0 · 0.00% win
﹤﹥ · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10019 August 2026 — 100 % liked29 August 2026 — 100 % liked19 August 202629 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 08:49100no change
19 Aug 2026, 08:20100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.