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[SUMMER]Boombox World 🎧

[SUMMER]Boombox World 🎧

A Roblox experience owned by Team nathou747.

Social & hangoutENmusicsocialchill

Description (written by the developer; not a statement by this register)

🌿 Welcome to BOOMBOX WORLD, a very chill boombox game (or a terrible one if you prefer). Participate in the Admin Abuse and have fun! 👍 Give me a like! ⭐ Favorite the game!

Last updated by the developer 28 Jul 2026, 15:24 UTC.

0
playing (measured 20 Aug 2026, 10:16 UTC)
1,231
lifetime visits
71%
liked (5 👍 / 2 👎)
16
favourites (13.0 per 1k visits)
12 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 10:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN PANEL RÔLE MOD
2,400 R$
ADMIN PANEL RÔLE VIP
1,400 R$
Blue Boombox
50 R$
VIP
49 R$
Rainbow Magic Carpet
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome315 · 0.00% win
Secret Boombox · secret12 · 0.00% win
Secret location discovered · secret6 · 0.00% win
Meeting with the SAD NOOB · other6 · 0.00% win
Birthday Badge · other2 · 0.00% win
You met the developer. · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

407155.520 August 2026 — 40 % liked30 August 2026 — 57 % liked19 October 2026 — 71 % liked20 August 202619 October 2026
3 measurements spanning 60 days, net +31. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 10:1871+14
30 Aug 2026, 10:1657+17
20 Aug 2026, 10:1640first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.