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Sea Brainrot | Fishing, Monsters & Secrets 🐟

Sea Brainrot | Fishing, Monsters & Secrets 🐟

A Roblox experience owned by SEA BRAINROT.

Fighting & PvPFRfishingidlesea creatures

Description (written by the developer; not a statement by this register)

🎣 Pêche des poissons incroyables 🐟 Raretés, poids, shiny ✨ 🏝️ Pose-les sur ton île Ils génèrent de l’argent 💰 ⚡ Plus ils sont rares, plus tu gagnes 🔁 Rebirth = plus de slots + plus de puissance 😈 Vole les poissons des autres joueurs 🤖 Auto Fish disponible Pêche sans t’arrêter 🌈 Simple, fun, addictif 👑 Deviens le roi de la pêche

Last updated by the developer 10 Aug 2026, 13:46 UTC.

0
playing (measured 10 Aug 2026, 17:16 UTC)
421,034
lifetime visits
70%
liked (2,491 👍 / 1,045 👎)
3,539
favourites (8.4 per 1k visits)
12 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

LEGENDARY V2 ROD FISH
799 R$
LEGENDARY ROD FISH V1
699 R$
x2 Coins
199 R$
AUTO FISH
49 R$
EPIC LIMITED ROD FISH
49 R$
EXTRA LIFE +100
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

SEA BRAINROT · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

707170.514 August 2026 — 71 % liked14 September 2026 — 70 % liked24 September 2026 — 70 % liked24 October 2026 — 70 % liked14 August 202624 October 2026
4 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 02:1770no change
24 Sept 2026, 02:0570no change
14 Sept 2026, 00:3570-1
14 Aug 2026, 22:3171first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.