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Red.Layer.

Red.Layer.

A Roblox experience owned by The.Layers..

RoleplayENMythRoleplayHorror

Description (written by the developer; not a statement by this register)

- - The.Dawn.Awaits. A Myth/Roleplay game with a story line, in which you enter the first layer of the presumed Five. You will witness many flashing lights, and heavy topics, be wary of when you join. Heavily inspired by Unstatic, try them out as well! Current Layers: Red Blue Green

Last updated by the developer 3 Aug 2026, 21:14 UTC.

0
playing (measured 15 Aug 2026, 02:05 UTC)
3,431
lifetime visits
92%
liked (44 👍 / 4 👎)
59
favourites (17.2 per 1k visits)
12 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 02:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation #1
1,300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Blue.Layer Access · other144 · 0.00% win
May I enlighten your path, · other73 · 0.00% win
"I remember you." · other10 · 0.00% win
Open.The.Gates. · collection9 · 0.00% win
Green.Layer Access0 · 0.00% win
A Job well done!0 · 0.00% win
Do.You.See.The.Change?0 · 0.00% win
The Effect is hitting a little harder than usual0 · 0.00% win
Punishment.0 · 0.00% win
Mercy0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.