Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[📸 Photos!] Cook & Sell! 🍓 [ALPHA]

[📸 Photos!] Cook & Sell! 🍓 [ALPHA]

A Roblox experience owned by Alpaca Games!.

TycoonENbakerycookingtycoon

[📸 Photos!] Cook & Sell! 🍓 [ALPHA] is a tycoon experience created on November 12, 2025. It records 43,750,929 lifetime visits and 354,987 favorites. Currently, 2,923 players are active. The game maintains a 97% like percentage. The description notes it is in alpha development with upcoming features including new cooking mechanics and shop decorations.

Description (written by the developer; not a statement by this register)

NEW UPDATE - JULY 30: 🖼️ New food photos added to all recipes! Now you can recognise recipes at a glance! 🚨 Game is in ALPHA - We're actively working on LOTS of new features & content, including: 🧑‍🍳 New cooking mechanics and appliances! 🪴 Buy decors for your shop! 🧳 Hire Friends or NPC Workers! 🥧 Food pictures! 📇 Advertise food, get more sales! 💖 Favourite & upvote for upcoming updates: seating area for eat-in customers, buy new appliances - oven, grill, blender, freezer! ⏰ Limited time sale: 30% OFF ALL dev products -> 48 hours only! 🛍️ --- You quit school to help run a small Bakery Shop. Cook, stock shelves, sell to customers, and start a new life in 🍓 Cook & Sell! ❓How to Play: 👨‍🍳 Buy ingredients from your desk 🖥️ 🍓 Unbox in your Kitchen, drop ingredients into your Pot to cook! 🍰 Stock your shop with treats to attract customers! 🧑 Scan Customers' bags & take payment! 💵 🏆 Complete Goals to unlock better recipes! 💖

Last updated by the developer 4 Sept 2026, 22:37 UTC.

1,103
playing (measured 4 Sept 2026, 22:50 UTC)
46,772,078
lifetime visits
97%
liked (111,271 👍 / 3,648 👎)
373,964
favourites (8.0 per 1k visits)
12 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8713,1482,009.51,10310 August 20264 September 2026
337 measurements spanning 25 days, net -1,561. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 529–3,490 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 337
Measured (UTC)PlayersChange
4 Sept 2026, 22:501,103+96
4 Sept 2026, 21:501,007-83
4 Sept 2026, 20:501,090-88
4 Sept 2026, 19:501,178-88
4 Sept 2026, 18:501,266-127
4 Sept 2026, 17:501,393-77
4 Sept 2026, 16:501,470-60
4 Sept 2026, 15:501,530-169
4 Sept 2026, 14:501,699-4
4 Sept 2026, 13:501,703+8
4 Sept 2026, 12:501,695+126
4 Sept 2026, 11:501,569+277
4 Sept 2026, 10:501,292+5
4 Sept 2026, 09:501,287+91
4 Sept 2026, 08:501,196+9
4 Sept 2026, 07:501,187-53
4 Sept 2026, 06:501,240-91
4 Sept 2026, 05:501,331-6
4 Sept 2026, 04:501,337+28
4 Sept 2026, 03:501,309first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

👑 VIP Pass
400 R$
🎨 Stylish Designer
300 R$
✨ Eye of Fortune
300 R$
Donation Jar ❤️🍪
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome17,240,009 · 100.0% win
Tutorial Completed! · progression9,185,232 · 67.3% win
Loan Paid Off! · progression1,431,520 · 12.7% win
Fully Built! 🔨 · other128,318 · 1.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9721 August 20264 September 2026
338 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 338
Measured (UTC)% likedChange
4 Sept 2026, 22:5097no change
4 Sept 2026, 21:5097no change
4 Sept 2026, 20:5097no change
4 Sept 2026, 19:5097no change
4 Sept 2026, 18:5097no change
4 Sept 2026, 17:5097no change
4 Sept 2026, 16:5097no change
4 Sept 2026, 15:5097no change
4 Sept 2026, 14:5097no change
4 Sept 2026, 13:5097no change
4 Sept 2026, 12:5097no change
4 Sept 2026, 11:5097no change
4 Sept 2026, 10:5097no change
4 Sept 2026, 09:5097no change
4 Sept 2026, 08:5097no change
4 Sept 2026, 07:5097no change
4 Sept 2026, 06:5097no change
4 Sept 2026, 05:5097no change
4 Sept 2026, 04:5097no change
4 Sept 2026, 03:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.