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RUN FROM EVIL KAREN! (OBBY)

RUN FROM EVIL KAREN! (OBBY)

A Roblox experience owned by wifi bread.

ObbyENhorror chaseprison escapejump scares

Description (written by the developer; not a statement by this register)

⚠️ Warning: This game has jump scares! 😱 Welcome to RUN FROM EVIL KAREN! (OBBY) — a chaotic, scary escape inside a high-security prison where Karen has gone completely insane! 🔥 After being locked up for causing too much trouble, Karen has escaped her cell… and now she’s coming after YOU. She’s screaming, chasing, and demanding to “speak to the manager” — and you’re trapped with her in the prison halls! 🚨 🏃‍♂️ Run, jump, and dodge dangerous obstacles as you make your way through broken pipes, locked doors, and security traps. Keep moving and don't let Karen catch you — or it’s game over! 🔓 Can you survive Evil Karen and escape the prison alive? 👍 Like and ⭐ Favorite if you escaped Karen’s rage! [TAGS]: Karen, Evil Karen, Killer, Horror, Scary, Escape, Run, Prison Escape, Chase, Funny Scary, Obby, Survival, Roblox Horror

Last updated by the developer 8 Dec 2025, 06:41 UTC.

0
playing (measured 10 Aug 2026, 14:46 UTC)
11,157
lifetime visits
78%
liked (7 👍 / 2 👎)
2,851
favourites (255.5 per 1k visits)
12 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You played! · welcome8,326 · 100.0% win
Completed RUN FROM EVIL KAREN! · progression578 · 0.00% win
Karen Collector! · collection267 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.