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Ascension Eternality

Ascension Eternality

A Roblox experience owned by BiCubic.

AdventureENroguelitedifficultyinspired-by

Description (written by the developer; not a statement by this register)

Welcome to Ascension Eternality, hope you enjoy your stay! Ascend your way up to super hell, going through multiple layers getting progressively harder as you go along! Face new foes, explore new maps and die tragically like 5 times in the process..... Have fun I guess! CREDITS: MrmothOG - Creating the game, Building destroyerlevel - Coding Meme_Mans1 - Building INSPIRED BY MINUS DECENDANCE + MINUS ELEVATION BY VANILLA DELUXE

Last updated by the developer 19 Aug 2026, 08:46 UTC.

0
playing (measured 26 Aug 2026, 06:20 UTC)
1,356
lifetime visits
97%
liked (30 👍 / 1 👎)
29
favourites (21.4 per 1k visits)
13 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 06:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Unique Discovery · collection24 · 0.00% win
And to all a Gum night! · other14 · 0.00% win
This Egg Reaches At You · collection13 · 0.00% win
Behegged · collection12 · 0.00% win
Geminegg · collection12 · 0.00% win
Wendeggo · other12 · 0.00% win
Eggservance · collection10 · 0.00% win
Teggy · other9 · 0.00% win
Dynegg · collection9 · 0.00% win
Eleggvator · other9 · 0.00% win
Light Containment Sugar Egg · collection8 · 0.00% win
Superballer Sanctuary's Hidden Treasure · secret7 · 0.00% win
Abandoned Laboratory Sugar Egg · collection7 · 0.00% win
Bunny Egg of Bounciness · collection7 · 0.00% win
Cornmaze Sugar Egg · collection7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

93979526 August 2026 — 93 % liked6 October 2026 — 97 % liked26 August 20266 October 2026
2 measurements spanning 41 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 01:0797+4
26 Aug 2026, 09:3193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.