[💸] Unlimited UGC World
A Roblox experience owned by 3cow.
OtherENUGC collectionLimited itemsGroup promotion
Description (written by the developer; not a statement by this register)
💲 Bonus Stuff • Join our group for a 10% walkspeed. • Roblox Premium get's a another 10% walkspeed boost and a fun gear. 📣 What is this and how does this work? This is an experience where we host our limited UGC events. Every 15-30 minutes, the UGC will drop randomly somewhere on the map. Follow the users below to be able to join the game! 🎩 Available UGC: https://www.roblox.com/catalog/91196063906622 https://www.roblox.com/catalog/123644546071074 @ocublox: https://www.roblox.com/users/898110521/profile @toozeros: https://www.roblox.com/users/419857311/profile @world2escape: https://www.roblox.com/users/2442390355/profile This stuff isn't cheap, so thank you for your support. ✌
Last updated by the developer 10 Apr 2026, 19:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 10:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 20:16 | 75 | no change |
| 15 Aug 2026, 20:04 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.