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Uninspired prison game

Uninspired prison game

A Roblox experience owned by juju’s stupid stuff.

OtherEN

Description (written by the developer; not a statement by this register)

Currently a work in progress, nothing you see is final

Last updated by the developer 17 Aug 2026, 09:23 UTC.

0
playing (measured 18 Aug 2026, 00:33 UTC)
2,024
lifetime visits
100%
liked (20 👍 / 0 👎)
8
favourites (4.0 per 1k visits)
13 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 00:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Swat Access
80 R$
Mafia access
80 R$
Sniper access
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

10018 August 2026 — 100 % liked28 August 2026 — 100 % liked7 September 2026 — 100 % liked28 September 2026 — 100 % liked18 October 2026 — 100 % liked18 August 202618 October 2026
5 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 05:06100no change
28 Sept 2026, 05:02100no change
7 Sept 2026, 22:17100no change
28 Aug 2026, 21:50100no change
18 Aug 2026, 21:23100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.