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Escape Hungry Worm

Escape Hungry Worm

A Roblox experience owned by Gdoloh Studios.

HorrorENhorrormazesurvival

Description (written by the developer; not a statement by this register)

Do you have what it takes to survive the Hungry Worm and escape the maze? Watch out as the Hungry Worm lurks around every corner. You must always be aware of your surroundings at all times, collecting worm coins to purchase tools which will increase your chances of survival. Enter the maze with a trusted group or risk going in alone, either way the Hungry Worm never sleeps as it looks for its next meal to eat... Can you escape the Hungry Worm and find the exit? Inspired by: * Escape from 99 Nights in the forest monster!: https://www.roblox.com/games/135550636763763/Escape-from-99-Nights-in-the-forest-monster * Survive Nightmare Deer: https://www.roblox.com/games/107549051862531/Survive-Nightmare-Deer

Last updated by the developer 3 Mar 2026, 01:48 UTC.

0
playing (measured 10 Aug 2026, 15:22 UTC)
30,450
lifetime visits
50%
liked (13 👍 / 13 👎)
5,620
favourites (184.6 per 1k visits)
13 November 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

M16
79 R$
Rainbow Magic Carpet
69 R$
Permanent Gun
49 R$
Speed Coil
49 R$
Permanent Bloxy Cola
39 R$
Permanent Lantern
29 R$
Permanent Flashlight
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Hungry Worm Maze! · welcome25,313 · 0.00% win
You Survived the Maze... · progression448 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.