TGI - FPS Shot Exchange
A Roblox experience owned by TG'I Studio - FPS.
ShooterENcompetitiveurban arenateamwork
TGI - FPS Shot Exchange is a shooter experience created on 2025-11-13. It has accumulated 22,819,713 lifetime visits and 41,424 favorites. Currently, 996 players are active. The experience holds a 76% like percentage. It features PVP combat on fictional urban maps with optimized support for mobile, PC, and console platforms.
Description (written by the developer; not a statement by this register)
🎮 TGI FPS Enter a fictional urban arena FPS experience, created for fast matches, competitive action, and teamwork. 🔥 Resources: ✅ PVP combat on fictional urban maps ✅ Fast and intense matches ✅ Optimized for mobile, PC, and console ✅ Weapon system for competitive gameplay ✅ Alternative routes, alleys, and strategic points around the map ⚠️ Game Rules: 🚫 It is prohibited to use hacks, exploits, or any unfair advantages. ✅ Play clean and respect other players 🧠 Strategy, aim, and teamwork will determine victory. All names, maps, teams, and situations in this experience are fictional and do not represent real locations, groups, organizations, actual events, or real forces. Owner: KainagamerTigre Devs: MYTZ87, Ell_Gorduxo, Oliver Tags: FPS, PVP, Arena, Urban, Competitive, Mobile, Console, PC, TGI
Last updated by the developer 29 Aug 2026, 18:27 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 04:50 | 421 | -97 |
| 5 Sept 2026, 03:50 | 518 | -183 |
| 5 Sept 2026, 02:50 | 701 | -70 |
| 5 Sept 2026, 01:50 | 771 | -29 |
| 5 Sept 2026, 00:50 | 800 | +54 |
| 4 Sept 2026, 23:50 | 746 | +108 |
| 4 Sept 2026, 22:50 | 638 | -17 |
| 4 Sept 2026, 21:50 | 655 | +37 |
| 4 Sept 2026, 20:50 | 618 | +89 |
| 4 Sept 2026, 19:50 | 529 | -67 |
| 4 Sept 2026, 18:50 | 596 | +42 |
| 4 Sept 2026, 17:50 | 554 | -53 |
| 4 Sept 2026, 16:50 | 607 | +74 |
| 4 Sept 2026, 15:50 | 533 | -16 |
| 4 Sept 2026, 14:50 | 549 | -37 |
| 4 Sept 2026, 13:50 | 586 | +103 |
| 4 Sept 2026, 12:50 | 483 | +90 |
| 4 Sept 2026, 11:50 | 393 | +118 |
| 4 Sept 2026, 10:50 | 275 | +64 |
| 4 Sept 2026, 09:50 | 211 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 04:50 | 76 | no change |
| 5 Sept 2026, 03:50 | 76 | no change |
| 5 Sept 2026, 02:50 | 76 | no change |
| 5 Sept 2026, 01:50 | 76 | no change |
| 5 Sept 2026, 00:50 | 76 | no change |
| 4 Sept 2026, 23:50 | 76 | no change |
| 4 Sept 2026, 22:50 | 76 | no change |
| 4 Sept 2026, 21:50 | 76 | no change |
| 4 Sept 2026, 20:50 | 76 | no change |
| 4 Sept 2026, 19:50 | 76 | no change |
| 4 Sept 2026, 18:50 | 76 | no change |
| 4 Sept 2026, 17:50 | 76 | no change |
| 4 Sept 2026, 16:50 | 76 | no change |
| 4 Sept 2026, 15:50 | 76 | no change |
| 4 Sept 2026, 14:50 | 76 | no change |
| 4 Sept 2026, 13:50 | 76 | no change |
| 4 Sept 2026, 12:50 | 76 | no change |
| 4 Sept 2026, 11:50 | 76 | no change |
| 4 Sept 2026, 10:50 | 76 | no change |
| 4 Sept 2026, 09:50 | 76 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.