Encounters Smash Battles
A Roblox experience owned by Alpha Engine 2.
Fighting & PvPENfightingarenachampions
Created in 2025, Encounters Smash Battles is a fighting and PvP arena where champions with distinct abilities try to knock opponents off the map. About 79.3 million visits are on record. The experience has 92,582 favorites, a 78 percent like rate, and 2,405 concurrent players.
Description (written by the developer; not a statement by this register)
This game is NOT A COPY. It is a remake by the original creator for you to encounter countless abilities and champions (again) in this exciting fighting arena! ❤️ enjoy ;) - jack and don 🏆Climb the ranks in duels ⚔️ Dive into a chaotic free-for-all 👥 Custom matches with friends 💎 Use gems to summon the coolest champions and skins - 2x gem weekends! 🎁 Unlock flashy cosmetics from crates 💥 Smash your enemies off the map and be the strongest! special thanks to: @ImBadAt_Arts (anims), @lilo_creator (models), @VlprioN1 (vfx), @boin315 (sfx), @AulCBR (faces), @Evaekoo (faces) special thanks to these groups: Crazay Hair (hair models), Erase Your Social (hair models), angelvamp (hair models) Any form of cheating or glitch abuse is punishable and unappealable. DO NOT ATTEMPT. Issues can be submitted through our community server.
Last updated by the developer 1 Nov 2026, 21:55 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Nov 2026, 19:50 | 335 | -6 |
| 2 Nov 2026, 18:50 | 341 | -20 |
| 2 Nov 2026, 17:50 | 361 | +22 |
| 2 Nov 2026, 16:50 | 339 | +9 |
| 2 Nov 2026, 15:50 | 330 | +33 |
| 2 Nov 2026, 14:50 | 297 | -81 |
| 2 Nov 2026, 13:50 | 378 | +26 |
| 2 Nov 2026, 12:50 | 352 | +30 |
| 2 Nov 2026, 11:50 | 322 | +44 |
| 2 Nov 2026, 10:50 | 278 | -24 |
| 2 Nov 2026, 09:50 | 302 | +33 |
| 2 Nov 2026, 08:50 | 269 | -1 |
| 2 Nov 2026, 07:50 | 270 | -3 |
| 2 Nov 2026, 06:50 | 273 | -38 |
| 2 Nov 2026, 05:50 | 311 | -54 |
| 2 Nov 2026, 04:50 | 365 | -84 |
| 2 Nov 2026, 03:50 | 449 | -18 |
| 2 Nov 2026, 02:50 | 467 | -69 |
| 2 Nov 2026, 01:50 | 536 | -4 |
| 2 Nov 2026, 00:50 | 540 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Nov 2026, 19:50 | 78 | no change |
| 2 Nov 2026, 18:50 | 78 | no change |
| 2 Nov 2026, 17:50 | 78 | no change |
| 2 Nov 2026, 16:50 | 78 | no change |
| 2 Nov 2026, 15:50 | 78 | no change |
| 2 Nov 2026, 14:50 | 78 | no change |
| 2 Nov 2026, 13:50 | 78 | no change |
| 2 Nov 2026, 12:50 | 78 | no change |
| 2 Nov 2026, 11:50 | 78 | no change |
| 2 Nov 2026, 10:50 | 78 | no change |
| 2 Nov 2026, 09:50 | 78 | no change |
| 2 Nov 2026, 08:50 | 78 | no change |
| 2 Nov 2026, 07:50 | 78 | no change |
| 2 Nov 2026, 06:50 | 78 | no change |
| 2 Nov 2026, 05:50 | 78 | no change |
| 2 Nov 2026, 04:50 | 78 | no change |
| 2 Nov 2026, 03:50 | 78 | no change |
| 2 Nov 2026, 02:50 | 78 | no change |
| 2 Nov 2026, 01:50 | 78 | no change |
| 2 Nov 2026, 00:50 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.