Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPD6] 🦖 Go Catch! (Dino)

[UPD6] 🦖 Go Catch! (Dino)

A Roblox experience owned by Fawn Game.

SimulatorENdinosaur catchingtime travelmining and upgrading

[UPD6] 🦖 Go Catch! (Dino) is a simulator experience created on 2025-11-14. It currently has 83 players online. The game has accumulated 13,188,475 lifetime visits and 76,412 favorites. User engagement metrics show a 97% like percentage. The experience focuses on dinosaur catching and taming mechanics within a prehistoric setting.

Description (written by the developer; not a statement by this register)

🦖 Go Catch! (Dino) — Time Travel Adventure! A lost scientist. A world full of dinosaurs. ONE epic mission — get home! 🚀 Help our hero repair his broken time machine! Explore a massive prehistoric world, tame wild dinosaurs, mine rare ores, and uncover ancient secrets. Will you befriend a mighty T-Rex or zoom around with a Velociraptor? 🦕 🌟 Features 🦖 Catch & tame 100+ dinosaurs — from tiny Compys to giant Bronto bosses! ⛏️ Mine rare ores & crystals to upgrade gear and fix the time machine 🗺️ Explore huge biomes — jungles, volcanoes, frozen tundras & hidden caves 👥 Play with friends — trade dinos, team up, and conquer raid bosses together 🎁 Daily rewards, codes & weekly updates packed with new content! 🎮 Controls [WASD] Move [Space] Jump [Shift] Sprint [E] Interact / Catch 🚀 Help Him Get Home! Tap PLAY now, grab your gear, and start your dino-catching adventure! Don't forget to ⭐ favorite and 👍 like for free in-game rewards! #Dino #Catch #Adventure #Tycoon #Simulator

Last updated by the developer 30 Jun 2026, 21:24 UTC.

83
playing (measured 10 Aug 2026, 14:34 UTC)
13,188,475
lifetime visits
97%
liked (81,252 👍 / 2,406 👎)
81,065
favourites (6.1 per 1k visits)
14 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Coins Forever
299 R$
Fast Hatch
249 R$
VIP
199 R$
X2 Sack
99 R$
Auto Sell
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

H3,211,983 · 61.4% win
C · other3,211,457 · 61.4% win
T · other3,210,885 · 61.3% win
A · other3,210,414 · 61.3% win
C · other3,209,878 · 61.3% win
SURVIVE 100 DAYS · progression55 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9713 August 2026 — 97 % liked23 August 2026 — 97 % liked2 September 2026 — 97 % liked12 September 2026 — 97 % liked22 September 2026 — 97 % liked2 October 2026 — 97 % liked12 October 2026 — 97 % liked22 October 2026 — 97 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 19:0597no change
12 Oct 2026, 19:0397no change
2 Oct 2026, 19:0097no change
22 Sept 2026, 18:5297no change
12 Sept 2026, 18:4997no change
2 Sept 2026, 18:4697no change
23 Aug 2026, 18:3697no change
13 Aug 2026, 18:3597first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
9 October 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.