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Delta High School JROTC

Delta High School JROTC

A Roblox experience owned by U.S. Army Junior Reserve Officers' Training Corps.

SimulatorENmilitary simulationroleplayjrotc

Description (written by the developer; not a statement by this register)

Welcome to the Delta High School JROTC Roblox experience! This group and game are dedicated to realism, teamwork, and leadership based on JROTC principles. What we offer: 🎖️ Realistic JROTC-based training & formations 🫡 Structured ranks and chain of command 📢 Events, drills, and inspections 🤝 Teamwork, discipline, and leadership development Join our Comms! F5Ngfqzt 📋Credits: - Commissioner_german - Programming - HelloHumansIA - Lead Building - CrazyAvalor - Building - JumbledJunkdoodooboy - Lead Programming and User Interface - Feraldriver - Building - LitBLXY - Building - SMG_IV4 - Lead Animator - m0ndragon - Lead Environmental and Terrain Specialist - Float_Yazety - Lead Gear Developer/Manager Tags: JROTC, Army, Military, Military Training, Drill, Drill Team, Cadet, Leadership, Roleplay, Simulator, Teamwork, Career Progression, Tactical, Training, Academy, Marksmanship, Raiders, Color Guard, Marines, Navy, Air Force, Space Force, AJROTC.

Last updated by the developer 4 Jun 2026, 20:04 UTC.

0
playing (measured 12 Aug 2026, 04:23 UTC)
4,112
lifetime visits
83%
liked (29 👍 / 6 👎)
22
favourites (5.4 per 1k visits)
14 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 04:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate to the JROTC
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Huh?- What's this.. · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

788380.518 August 2026 — 78 % liked7 September 2026 — 81 % liked17 September 2026 — 82 % liked7 October 2026 — 82 % liked17 October 2026 — 83 % liked18 August 202617 October 2026
5 measurements spanning 60 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 06:4983+1
7 Oct 2026, 06:4982no change
17 Sept 2026, 03:1882+1
7 Sept 2026, 03:1881+3
18 Aug 2026, 02:5278first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.