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Scarlet Devil Mansion Touhou

Scarlet Devil Mansion Touhou

A Roblox experience owned by [ 東方project ] 放 課 後 推 し 活 部.

OtherENTouhou Projectabandoned projectdonation request

Description (written by the developer; not a statement by this register)

The one I made during the flu, I abandoned halfway through. Thank you very much to those who have donated. Thank you very much to everyone who donated. Made by izayoisakuyagis

Last updated by the developer 2 Jul 2026, 07:43 UTC.

0
playing (measured 12 Aug 2026, 00:36 UTC)
8,989
lifetime visits
96%
liked (161 👍 / 6 👎)
289
favourites (32.2 per 1k visits)
14 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

寄付
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

*Welcome · welcome5,269 · 100.0% win
This Thief · collection944 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

969796.517 August 2026 — 97 % liked27 August 2026 — 97 % liked16 September 2026 — 97 % liked6 October 2026 — 97 % liked16 October 2026 — 96 % liked26 October 2026 — 96 % liked17 August 202626 October 2026
6 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 12:5296no change
16 Oct 2026, 12:5196-1
6 Oct 2026, 12:5097no change
16 Sept 2026, 12:1797no change
27 Aug 2026, 12:0597no change
17 Aug 2026, 12:0197first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.