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Brazilian Army - Special Operations

Brazilian Army - Special Operations

A Roblox experience owned by (”EB‟) Exército Brasileiro.

RoleplayPTmilitary simulationroleplaycareer progression

Description (written by the developer; not a statement by this register)

🇧🇷 Join the Brazilian Army 🇧🇷 It's time to start your military journey and become part of an organized, respected, and opportunity-rich community. Here you will find modern systems, immersive training, and a unique experience to advance your military career. From soldiers to high-ranking positions, each member has the opportunity to grow, gain recognition, and build their own history within the Brazilian Army. Graduates and officers have special methods to accelerate their progression. ⚔️ WHAT DO WE OFFER? • Advanced military systems • Organized trainings • Career progression • Specialized divisions • Operations and missions • Immersive gameplay 💰 CASH CODE: `Brazilian Army` ✨ DEVELOPERS ✨ 👑 ChillRaven15_YT 🛠️ Crumblemuffin 📜 Respect is mandatory. Racism, prejudice, and insults will result in banishment.

Last updated by the developer 13 Aug 2026, 22:57 UTC.

0
playing (measured 29 Aug 2026, 14:35 UTC)
40,759
lifetime visits
90%
liked (75 👍 / 8 👎)
65
favourites (1.6 per 1k visits)
14 November 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

("EB") VIP + Mp40 Dourada
60 R$
("EB") Rádio
35 R$
("EB") Moto
30 R$
("EB") 2x de Dinheiro
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome4,634 · 0.00% win
Easter Season · social2,479 · 0.00% win
Halloween Season! · other80 · 66.7% win
Verified · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.529 August 2026 — 91 % liked8 September 2026 — 91 % liked18 September 2026 — 90 % liked28 September 2026 — 90 % liked8 October 2026 — 90 % liked29 August 20268 October 2026
5 measurements spanning 40 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 14:3790no change
28 Sept 2026, 14:3790no change
18 Sept 2026, 14:3690-1
8 Sept 2026, 14:3691no change
29 Aug 2026, 14:3591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.