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[๐ŸŽ…] Noel Tower

[๐ŸŽ…] Noel Tower

A Roblox experience owned by rachelogyy.

ObbyENChristmasParkourTower Climbing

Noel Tower is an obby experience created on 2025-11-14. It has recorded 3,978,497 lifetime visits and 236,729 favorites. The experience holds a 94% like percentage. Currently, zero users are playing. The game features a Christmas-themed tower with parkour elements.

Description (written by the developer; not a statement by this register)

๐ŸŽ„ Welcome and thank you for playing Noel Tower โ„๏ธ ๐ŸŽ… Update: New Santa event every in-game midnight! Climb, jump, and parkour your way through a cozy Christmas tower wrapped in soft lights, warm colors, and festive winter vibes! โœจ If youโ€™re enjoying the tower, hit that UP VOTE ๐Ÿ”ผ and Favorite โญ And don't forget to join the "rachelogyy" community to get exclusive titles and enjoy future experiences! ๐Ÿงฑ๐Ÿ”ง Developed by : rachelogyy Pixel art by : jocuddle & imkaurii Scripting by : cryfes_bot, Copyrend, & wilsontulus5 ๐Ÿ“ NOTE ๐Ÿ“ Tower inspired by Pop Cream Tower, Decily Tower, Aigo Tower

Last updated by the developer 23 Jun 2026, 03:24 UTC.

0
playing (measured 10 Aug 2026, 14:00 UTC)
3,978,497
lifetime visits
94%
liked (1,390 ๐Ÿ‘ / 85 ๐Ÿ‘Ž)
236,727
favourites (59.5 per 1k visits)
14 November 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Noel Tower ยท welcome1,996,466 ยท 100.0% win
Congratulations on winning the Noel Tower ยท progression238,327 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

9414 August 2026 โ€” 94 % liked24 August 2026 โ€” 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 93โ€“95 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:2394no change
14 Aug 2026, 03:2294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.