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Egor Game

Egor Game

A Roblox experience owned by Elite Effort Studio.

SimulatorENspeed simulatorrebirth mechanicphonk music

Egor Game is a simulator experience created on 2025-11-14. It has recorded 12,104,296 lifetime visits and 1,358,264 favorites. Currently, 27 users are playing. The experience holds a 94% like percentage. The description indicates gameplay involves running, rebirths, and speed progression mechanics.

Description (written by the developer; not a statement by this register)

Here you try to be the fastest... Here you try to reach the Egor Game ⚡ Observation: This game will still improve a lot! so please, leave your most sincere opinion, so we can improve every day! ♥️⚡ There is now a speed cap that slows down your speed progression if you do not rebirth!!!!! Race map is now fixed and wont only happen once Premium Players Have a special effect on the leaderboard! 💎 • Run to unlock More and more speed! ⚡🤑 • Run races to be #1 ⚡😼 • Run to earn auras with epic phonks! 🔥💎 • Perform Rebirths to multiply your Speed gains! 🦸📈 • Complete the Tiers to get AURA! 😼💎 This game is a simulator! This game has several Phonk songs! Some songs: Montagem Supersonic Montagem Tomada Vision Montagem Mudança BAILA CONMIGO Sem Freio ACELERADA FUNK INFERNAL Roblox egor FUNK MONTAGEM THE DON There's a lot more in the game that you might like With Epic Auras! 🔥⚡

Last updated by the developer 26 May 2026, 10:26 UTC.

27
playing (measured 10 Aug 2026, 15:38 UTC)
12,104,296
lifetime visits
94%
liked (14,169 👍 / 936 👎)
1,397,624
favourites (115.5 per 1k visits)
14 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3811first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

67
299 R$
2X SPEED GAIN
89 R$
Speed Blizt
16 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome4,420,087 · 100.0% win
Win a race · progression768,971 · 24.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked12 September 2026 — 94 % liked22 September 2026 — 94 % liked2 October 2026 — 94 % liked12 October 2026 — 94 % liked22 October 2026 — 94 % liked1 November 2026 — 94 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 19:3494no change
22 Oct 2026, 19:3094no change
12 Oct 2026, 19:2194no change
2 Oct 2026, 19:1894no change
22 Sept 2026, 19:1694no change
12 Sept 2026, 19:0794no change
2 Sept 2026, 19:0694no change
23 Aug 2026, 19:0594no change
13 Aug 2026, 19:0494first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.