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SCP: Containment

SCP: Containment

A Roblox experience owned by Fatal Experiences.

HorrorENhorrorsurvivalSCP Foundation

SCP: Containment is a horror experience created on 2025-11-14. It currently has 16 players online. The game has accumulated 2,753,019 lifetime visits and 232,718 favorites. User engagement metrics show an 86% like percentage. The experience is categorized under the horror genre.

Description (written by the developer; not a statement by this register)

There is a Facility containing many SCP monsters . Can you survive from the SCPS!? This game is inspired by SCP Foundation and Trevor Creatures and the Cave Dweller. and the bloop.

Last updated by the developer 21 Feb 2026, 21:19 UTC.

16
playing (measured 10 Aug 2026, 14:22 UTC)
2,753,019
lifetime visits
86%
liked (1,494 👍 / 236 👎)
234,552
favourites (85.2 per 1k visits)
14 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:226first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultimate Minigun
1,500 R$
POWER ARMOR
600 R$
3X Money
400 R$
Black Hole gun
200 R$
Mobile Task force - Nine tailed fox
200 R$
BECOME SCP-096
200 R$
Hat Pack
50 R$
SWAT
25 R$
BECOME CAVE DWELLER
7 R$
BECOME SCP 939
7 R$
Become SCP 999
7 R$
BECOME SCP 106
7 R$
Desert Eagle
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the foundation. Secure Contain Protect · welcome997,217 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:4586no change
24 Aug 2026, 06:3886no change
14 Aug 2026, 06:3886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.