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💥🌮 Taco Bomb

💥🌮 Taco Bomb

A Roblox experience owned by THE INDIGO CLUB.

MinigamesENstrategysocial deduction2 players

Description (written by the developer; not a statement by this register)

🌮 A 2 players strategy game inspired from the tiktok bomb trend! Choose a bomb, eat, and pray for your life! 🎇 NEW CODES: "HAPPY2026" "ilovemonster" "PRIMESYEA!" [💣] Choose 3 tacos to turn into bombs [🌮] At turns, eat each other's tacos [💔] Don't pick the wrong taco or you will EXPLODE! 👍 Enjoying the game? Leave a Like and join the group for boosts!

Last updated by the developer 13 May 2026, 15:02 UTC.

0
playing (measured 11 Aug 2026, 21:20 UTC)
146,770
lifetime visits
76%
liked (73 👍 / 23 👎)
19,942
favourites (135.9 per 1k visits)
14 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Wins
129 R$
Double Cash
49 R$
VIP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome112,409 · 0.00% win
First Win · progression68,171 · 0.00% win
Met the owner · social128 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7615 August 2026 — 76 % liked4 October 2026 — 76 % liked15 August 20264 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 12:0176no change
15 Aug 2026, 07:3676first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.