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[💫] Plushie Collecting Simulator

[💫] Plushie Collecting Simulator

A Roblox experience owned by Blue Depth Studios.

SimulatorENcollectingsimulatorcute

Description (written by the developer; not a statement by this register)

🧸 Collect, upgrade, and rise to glory in a Plushie-filled adventure! Begin your journey by picking up scattered Plushies around the map and uncover rarer, more powerful ones as you level up. As your collection grows, unlock new lands filled with higher-value Plushies, unique themes, and exciting surprises. [How To Play Plushie Collecting Simulator] • Equip your Plushie Grabber to begin collecting! • Search the map and gather different plushies—each with its own rarity and value! • Sell your plushies to the Plush Collector NPC to earn fluffy! • Buy Grabber and Upgrade your stats to become the richest Plushie Collector! • Use the Aura Machine to insert a plushie and unlock amazing, good auras ✨ Tags: Simulator, Plushie, Collecting, Cute, Fun, Aura, Leveling, Upgrade, Anime, Adventure, Multiplayer

Last updated by the developer 2 May 2026, 17:34 UTC.

0
playing (measured 12 Aug 2026, 04:01 UTC)
3,837
lifetime visits
87%
liked (33 👍 / 5 👎)
60
favourites (15.6 per 1k visits)
14 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 04:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 EXP
50 R$
x2 Fluffy
50 R$
VIP
40 R$
Auto Collect
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome59 · 0.00% win
10 Collection · collection42 · 0.00% win
30 Collection · collection13 · 0.00% win
80 Collection · collection8 · 0.00% win
60 Collection · collection8 · 0.00% win
100 Collection · collection5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.