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[🛍️] Build A Mall!

[🛍️] Build A Mall!

A Roblox experience owned by Pixel Flame Studios.

TycoonENtycoonmanagementidle

Description (written by the developer; not a statement by this register)

⭐️ Welcome to Build A Mall! 🛍️ Buy crates to unlock one of many stores to place in your mall! Create the best mall and become the richest in your server! 📦 Open crates to unlock stores & workers 🏪 Place shops anywhere to build your perfect mall 🧑‍💼 Hire employees to boost earnings 💸 Earn money even while you’re offline! 👍 LIKE THE GAME FOR CODES AND UPDATES!

Last updated by the developer 1 Jul 2026, 08:30 UTC.

3
playing (measured 11 Aug 2026, 00:35 UTC)
199,559
lifetime visits
78%
liked (340 👍 / 97 👎)
932
favourites (4.7 per 1k visits)
15 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cinema
299 R$
Double Cash
199 R$
Missed Crates Storage
99 R$
Auto Open Crates
99 R$
Auto Collect Cash
99 R$
Move Faster
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome152,592 · 100.0% win
Tutorial · welcome91,217 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

787978.515 August 2026 — 79 % liked25 August 2026 — 78 % liked4 September 2026 — 78 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 06:3478no change
25 Aug 2026, 04:3678-1
15 Aug 2026, 04:3479first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.