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Raise a Caracal 3

Raise a Caracal 3

A Roblox experience owned by Floppaistic.

SimulatorENIncrementalClickerPet Raising

Description (written by the developer; not a statement by this register)

Flop Tags: Raise a Floppa, Raise a, Raise, Incremental, Cookie clicker, Clicker, Raise a floppa 2.

Last updated by the developer 8 Aug 2026, 22:29 UTC.

0
playing (measured 13 Aug 2026, 02:01 UTC)
3,331
lifetime visits
92%
liked (44 👍 / 4 👎)
196
favourites (58.8 per 1k visits)
15 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultimate dev fund
2,000 R$
Junior dev fund
1,000 R$
Dev Fund
100 R$
robot floppa
50 R$
Dev Fund small
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The start · welcome371 · 0.00% win
Fun in the sun · other91 · 0.00% win
1 Milly · progression89 · 0.00% win
1 Billy · other15 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.518 August 2026 — 91 % liked7 September 2026 — 91 % liked27 September 2026 — 92 % liked18 August 202627 September 2026
3 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 12:5292+1
7 Sept 2026, 08:1691no change
18 Aug 2026, 07:4991first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.