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[UPD] Dig Coin!

[UPD] Dig Coin!

A Roblox experience owned by 0back Studios.

TycoonENidleclickermining

Description (written by the developer; not a statement by this register)

🎉 Welcome To Dig Coin! 🎉 ⛏️ Dig deep and earn coins! 🔄 Use your coins to earn all kinds of pickaxes, then craft even stronger ones! 👷 Hire miners and keep racking up coins even while you’re offline! 💎 Grow your mine and become the ultimate coin-mining king!

Last updated by the developer 27 Jul 2026, 18:07 UTC.

0
playing (measured 10 Aug 2026, 19:02 UTC)
213,009
lifetime visits
92%
liked (1,406 👍 / 122 👎)
728
favourites (3.4 per 1k visits)
16 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

New Year Pack
600 R$
VIP
200 R$
Inventory +300
100 R$
StarterPack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other152 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9215 August 2026 — 92 % liked4 September 2026 — 92 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 06:0292no change
15 Aug 2026, 03:5292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.