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Kpop Demon Hunters

Kpop Demon Hunters

A Roblox experience owned by MOG Devs.

SurvivalENsurvivalkpopdemon

Kpop Demon Hunters is a survival experience created on 2025-11-16. It has accumulated 3,201,418 lifetime visits and 384,744 favorites. Currently, 55 users are playing. The game holds a 64% like percentage. The description encourages players to like, favorite, and follow the experience for updates.

Description (written by the developer; not a statement by this register)

👍LIKE👍 THE GAME👍 FOR FREE VIP UPDATE! 🎁 Try to survive the Kpop Demon Hunters by equipping yourself with all the gears you can find on the map! - Favorite🌟 - Follow💡 - Like👍 Have fun with your friends!

Last updated by the developer 14 Dec 2025, 18:53 UTC.

55
playing (measured 10 Aug 2026, 22:47 UTC)
3,201,418
lifetime visits
64%
liked (606 👍 / 340 👎)
391,315
favourites (122.2 per 1k visits)
16 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:4760first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Hammer
999 R$
x3 Morphs Pack
299 R$
Energie Ball
299 R$
VIP
199 R$
Ice Sword [Freeze All]
199 R$
Laser Gun [Delete All]
199 R$
Knife IMPOSTER
99 R$
Pretty Rumi
99 R$
Little Mira
49 R$
Little Zoey
49 R$
Golden Carpet [Permanent Fly]
39 R$
Bodyswap
19 R$
Plushie Mira
9 R$
Plushie Rumi
9 R$
Plushie Zoey
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6414 August 2026 — 64 % liked24 August 2026 — 64 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:2364no change
14 Aug 2026, 05:2364first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.