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Kpop Demon Hunters

Kpop Demon Hunters

A Roblox experience owned by MOG Devs.

SurvivalENsurvivalkpopdemon

Kpop Demon Hunters is a survival experience created on 2025-11-16. It has accumulated 3,201,418 lifetime visits and 384,744 favorites. Currently, 55 users are playing. The game holds a 64% like percentage. The description encourages players to like, favorite, and follow the experience for updates.

Description (written by the developer; not a statement by this register)

👍LIKE👍 THE GAME👍 FOR FREE VIP UPDATE! 🎁 Try to survive the Kpop Demon Hunters by equipping yourself with all the gears you can find on the map! - Favorite🌟 - Follow💡 - Like👍 Have fun with your friends!

Last updated by the developer 14 Dec 2025, 18:53 UTC.

55
playing (measured 10 Aug 2026, 22:47 UTC)
3,201,418
lifetime visits
64%
liked (636 👍 / 361 👎)
409,890
favourites (128.0 per 1k visits)
16 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:4760first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Hammer
999 R$
x3 Morphs Pack
299 R$
Energie Ball
299 R$
Ice Sword [Freeze All]
199 R$
VIP
199 R$
Laser Gun [Delete All]
199 R$
Pretty Rumi
99 R$
Knife IMPOSTER
99 R$
Little Zoey
49 R$
Little Mira
49 R$
Golden Carpet [Permanent Fly]
39 R$
Bodyswap
19 R$
Plushie Mira
9 R$
Plushie Rumi
9 R$
Plushie Zoey
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6414 August 2026 — 64 % liked24 August 2026 — 64 % liked3 September 2026 — 64 % liked13 September 2026 — 64 % liked23 September 2026 — 64 % liked3 October 2026 — 64 % liked13 October 2026 — 64 % liked23 October 2026 — 64 % liked2 November 2026 — 64 % liked12 November 2026 — 64 % liked14 August 202612 November 2026
10 measurements spanning 90 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 05:3564no change
2 Nov 2026, 05:3564no change
23 Oct 2026, 05:3464no change
13 Oct 2026, 05:3364no change
3 Oct 2026, 05:3364no change
23 Sept 2026, 05:3264no change
13 Sept 2026, 05:3164no change
3 Sept 2026, 05:3164no change
24 Aug 2026, 05:2364no change
14 Aug 2026, 05:2364first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

kpop-demon-hunters.fandom.com45 active editors · 13,089 edits
113 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API, as of 24 August 2026. We no longer update this wiki data. Not affiliated with Fandom.