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[🌴] 4x4 Cars Obby🔥

[🌴] 4x4 Cars Obby🔥

A Roblox experience owned by Whoopy Cars.

RacingENdriving simulatorobstacle courseracing

[🌴] 4x4 Cars Obby🔥 is a racing experience created on 2025-11-16. It currently has 481 players. The game has 12,339,198 lifetime visits, 471,184 favorites, and an 85% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to 4x4 Cars Obby🔥 🏁 300 levels of Obby with Driving Simulator 🏎️ 70+ cars to choose from 🏅 Compete with your friends 🏆 Take your places on the leaderboards Found a glitch or want to improve some part of the game? Report it on Group Forums. This will help improve our game😸 Try to provide as many details as possible! tags: ~ignore Offroad , 4x4 , race , car , obby , trip , bike , super , car , driving , drift , speed , open , world , police , traffic , adventure , realistic , sport , chase , street , racing , track , racing , drag , racing , drift , racing , rally , supercar , hypercar , monster , truck , muscle , car , trucks , suv , nitro , asphalt , boost , garage , real , physics , wheels , engine , Nitro Car , 4x4 cars , Offroad Cars Obby , Dangerous Trip , car obby , obby car , tank , crash , atv

Last updated by the developer 24 Aug 2026, 04:12 UTC.

275
playing (measured 24 Aug 2026, 10:50 UTC)
12,799,308
lifetime visits
85%
liked (8,303 👍 / 1,512 👎)
471,994
favourites (36.9 per 1k visits)
16 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1701,24270627510 August 202624 August 2026
64 measurements spanning 14 days, net -95. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 9–1,403 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 64
Measured (UTC)PlayersChange
24 Aug 2026, 10:50275+11
24 Aug 2026, 09:50264+21
24 Aug 2026, 08:50243+19
24 Aug 2026, 07:50224+54
24 Aug 2026, 06:50170-14
24 Aug 2026, 05:50184-58
24 Aug 2026, 04:50242-41
24 Aug 2026, 03:50283-29
24 Aug 2026, 02:50312+6
24 Aug 2026, 01:50306-101
24 Aug 2026, 00:50407-119
23 Aug 2026, 23:50526-19
23 Aug 2026, 22:50545-4
23 Aug 2026, 21:50549+45
23 Aug 2026, 20:50504-75
23 Aug 2026, 19:50579+16
23 Aug 2026, 18:50563-127
23 Aug 2026, 17:50690+99
23 Aug 2026, 16:50591-6
23 Aug 2026, 15:50597first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gigantic Pack
899 R$
Iskander 14x14
799 R$
Transporter
449 R$
WarRig 12x12
449 R$
Hydrogen 10x10
399 R$
Miner
399 R$
F1
299 R$
Uros
279 R$
Jeska
249 R$
McLara
229 R$
Unlock All Worlds (Permanent)
199 R$
Monster Liberator
199 R$
4x4 BUS
199 R$
2x Speed
149 R$
Candy
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome6,197,356 · 100.0% win
First Cash! · other5,599,714 · 100.0% win
5 Checkpoint · progression4,766,347 · 100.0% win
Pocket Money · other4,457,157 · 100.0% win
10 Checkpoint · progression4,179,087 · 100.0% win
First Car! · progression4,089,605 · 100.0% win
25 Checkpoint · progression3,255,008 · 100.0% win
Cash Boom! · other2,467,106 · 100.0% win
50 Checkpoint · progression2,100,574 · 100.0% win
Cash Splash · other1,624,510 · 85.1% win
Mini Collection · collection1,345,041 · 76.9% win
100 Checkpoint · progression1,021,088 · 75.4% win
Money Tower · other893,626 · 51.6% win
1 Rebith · other870,928 · 75.3% win
Second World! · progression449,026 · 74.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

848584.513 August 202624 August 2026
64 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 64
Measured (UTC)% likedChange
24 Aug 2026, 10:5085no change
24 Aug 2026, 09:5085no change
24 Aug 2026, 08:5085no change
24 Aug 2026, 07:5085no change
24 Aug 2026, 06:5085no change
24 Aug 2026, 05:5085no change
24 Aug 2026, 04:5085no change
24 Aug 2026, 03:5085no change
24 Aug 2026, 02:5085no change
24 Aug 2026, 01:5085no change
24 Aug 2026, 00:5085no change
23 Aug 2026, 23:5085no change
23 Aug 2026, 22:5085no change
23 Aug 2026, 21:5085no change
23 Aug 2026, 20:5085no change
23 Aug 2026, 19:5085no change
23 Aug 2026, 18:5085no change
23 Aug 2026, 17:5085no change
23 Aug 2026, 16:5085no change
23 Aug 2026, 15:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.