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[🌴] 4x4 Cars Obby🔥

[🌴] 4x4 Cars Obby🔥

A Roblox experience owned by Whoopy Cars.

RacingENdriving simulatorobstacle courseracing

Created in 2025, [🌴] 4x4 Cars Obby🔥 is a racing experience on Roblox with over 15 million lifetime visits. It records 373 playing now, a like rating of 85%, 474,465 favourites.

Description (written by the developer; not a statement by this register)

Welcome to 4x4 Cars Obby🔥 🏁 300 levels of Obby with Driving Simulator 🏎️ 70+ cars to choose from 🏅 Compete with your friends 🏆 Take your places on the leaderboards Found a glitch or want to improve some part of the game? Report it on Group Forums. This will help improve our game😸 Try to provide as many details as possible! tags: ~ignore Offroad , 4x4 , race , car , obby , trip , bike , super , car , driving , drift , speed , open , world , police , traffic , adventure , realistic , sport , chase , street , racing , track , racing , drag , racing , drift , racing , rally , supercar , hypercar , monster , truck , muscle , car , trucks , suv , nitro , asphalt , boost , garage , real , physics , wheels , engine , Nitro Car , 4x4 cars , Offroad Cars Obby , Dangerous Trip , car obby , obby car , tank , crash , atv

Last updated by the developer 22 Oct 2026, 21:22 UTC.

85
playing (measured 22 Oct 2026, 23:50 UTC)
15,624,014
lifetime visits
85%
liked (9,159 👍 / 1,651 👎)
476,099
favourites (30.5 per 1k visits)
16 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

85888486.52 October 202622 October 2026
500 measurements spanning 21 days, net -330. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
22 Oct 2026, 23:5085-31
22 Oct 2026, 22:50116+13
22 Oct 2026, 21:50103-36
22 Oct 2026, 20:50139-4
22 Oct 2026, 19:50143-121
22 Oct 2026, 18:50264-33
22 Oct 2026, 17:50297-64
22 Oct 2026, 16:50361-49
22 Oct 2026, 15:50410-40
22 Oct 2026, 14:50450-22
22 Oct 2026, 13:50472-26
22 Oct 2026, 12:50498+125
22 Oct 2026, 11:50373+29
22 Oct 2026, 10:50344+6
22 Oct 2026, 09:50338+62
22 Oct 2026, 08:50276+35
22 Oct 2026, 07:50241+20
22 Oct 2026, 06:50221-25
22 Oct 2026, 05:50246-23
22 Oct 2026, 04:50269first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gigantic Pack📦
899 R$
Iskander 14x14🔥
799 R$
WarRig 12x12🔥
449 R$
Transporter🔥
449 R$
Hydrogen 10x10💧
399 R$
Miner⛏️
399 R$
ETF 10x10⛏️
299 R$
F1⚡️
299 R$
Uros
279 R$
Jeska⚡️
249 R$
McLara⚡️
229 R$
Monster Liberator🇺🇸
199 R$
4x4 BUS
199 R$
⚡️2x Speed (Permanent)
149 R$
Candy🍭
129 R$
M4🔥
99 R$
🌎Unlock All Worlds (Permanent)
49 R$
Brick
—

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome7,503,296 · 100.0% win
First Cash! · other6,884,447 · 100.0% win
5 Checkpoint · progression5,928,276 · 100.0% win
Pocket Money · other5,614,141 · 100.0% win
10 Checkpoint · progression5,226,909 · 100.0% win
First Car! · progression4,962,309 · 100.0% win
25 Checkpoint · progression4,135,172 · 100.0% win
Cash Boom! · other3,259,601 · 100.0% win
50 Checkpoint · progression2,770,713 · 85.4% win
Cash Splash · other2,195,525 · 75.4% win
Mini Collection · collection1,807,901 · 56.4% win
100 Checkpoint · progression1,495,366 · 59.7% win
1 Rebith · other1,345,535 · 59.6% win
Money Tower · other1,248,400 · 47.6% win
☁️ Heavens World! · progression922,522 · 59.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

848584.513 August 202622 October 2026
1488 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1488
Measured (UTC)% likedChange
22 Oct 2026, 23:5085no change
22 Oct 2026, 22:5085no change
22 Oct 2026, 21:5085no change
22 Oct 2026, 20:5085no change
22 Oct 2026, 19:5085no change
22 Oct 2026, 18:5085no change
22 Oct 2026, 17:5085no change
22 Oct 2026, 16:5085no change
22 Oct 2026, 15:5085no change
22 Oct 2026, 14:5085no change
22 Oct 2026, 13:5085no change
22 Oct 2026, 12:5085no change
22 Oct 2026, 11:5085no change
22 Oct 2026, 10:5085no change
22 Oct 2026, 09:5085no change
22 Oct 2026, 08:5085no change
22 Oct 2026, 07:5085no change
22 Oct 2026, 06:5085no change
22 Oct 2026, 05:5085no change
22 Oct 2026, 04:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.