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🌃 HUNTERS AND DEMONS: KPOP DEMON HUNTERS ROLEPLAY

🌃 HUNTERS AND DEMONS: KPOP DEMON HUNTERS ROLEPLAY

A Roblox experience owned by Hunters VS Demons.

RoleplayENK-popDemon HuntersRoleplay

HUNTERS AND DEMONS: KPOP DEMON HUNTERS ROLEPLAY is a roleplay experience created on 2025-11-16. It has recorded 942,749 lifetime visits and 637 favorites. The current like percentage stands at 61 percent. Zero users are playing at this time. The experience remains in pre-beta development.

Description (written by the developer; not a statement by this register)

This game is in pre-beta mode and is not finished. We are still working on the map, UI and code. We have released this version for our community members to give feedback on! Group: https://www.roblox.com/communities/1011424417/Hunters-VS-Demons TAGS: kpop demon demonhunters hunters anime fantasy magic idol music fight combat aura stage light dark aesthetic kpop idol trainee group dance concert stage performance fame glamour popstar spotlight rhythm show choreography demonhunter demons exorcist hunter slayer blade cursed powers supernatural magic combat ability battle dark fantasy

Last updated by the developer 20 Nov 2025, 02:27 UTC.

0
playing (measured 11 Aug 2026, 19:04 UTC)
942,749
lifetime visits
61%
liked (47 👍 / 30 👎)
672
favourites (0.7 per 1k visits)
16 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:041first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Stage Controls
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6114 August 2026 — 61 % liked24 August 2026 — 61 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:0761no change
14 Aug 2026, 16:0561first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.