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[πŸ’Ž] Simple Fun Easy Obby You Can't Leave! [πŸ’Έ]

[πŸ’Ž] Simple Fun Easy Obby You Can't Leave! [πŸ’Έ]

A Roblox experience owned by Dev's Cool Games.

ObbyENObbyTower ObbyBrainrot

Description (written by the developer; not a statement by this register)

[πŸ’Ž] Simple Fun Easy Obby You Can't Leave! [πŸ’Έ] is a bright, colourful, and cheerful obby made for players who love quick, fun challenges. 🎨 Colourful & Fun Every stage is vibrant and playful, with smooth designs that keep the experience exciting from start to finish. 🌟 Endless Fun Light, simple, and packed with colourβ€”jump in, explore the stages, and enjoy the adventure! Tags: Easy, Brainrot, Dragon Canneloni, Free, Money, Cash, Rewards, Grow a Garden, Steal a Brainrot, Modded, Free Admin Panel, Admin, Free Admin, HD Admin, Tower, Troll Tower, Roblox, Cool, Win and Get, Win, Colorful, Owner Admin, Owner, VIP, Trolling, Stage, Tower Obby, Wall Hop, Light, Leave, You Can’t Leave, You Cannot Leave, Great, Pets, Simulator, Clicks, Free Brainrots, Garama Madung, Strawberry Elephant, Ketchuru and Musturu, Meowl, Combanision, La, Girafa Celestre, Brainrots, Brain, Rot, Escape Barry Obby, Escape, Glide, Rants, Roblox Rants, Tower, Kpop Demon Hunters, Saja Boys. Made by Dev's Cool Games.

Last updated by the developer 14 Dec 2025, 20:27 UTC.

0
playing (measured 11 Aug 2026, 17:19 UTC)
848
lifetime visits
86%
liked (18 πŸ‘ / 3 πŸ‘Ž)
2
favourites (2.4 per 1k visits)
16 November 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! Β· welcome70 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.