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[🐇]Aim & Dominate

[🐇]Aim & Dominate

A Roblox experience owned by Sleeped Studio.

ShooterENFPSgun battlesweapon customization

Description (written by the developer; not a statement by this register)

Test your aim, speed, and strategy in thrilling gun battles. Unlock epic weapons, customize your loadout, and dominate each round to become the ultimate gun master!

Last updated by the developer 30 Apr 2026, 17:39 UTC.

0
playing (measured 13 Aug 2026, 00:50 UTC)
1,140
lifetime visits
62%
liked (21 👍 / 13 👎)
6
favourites (5.3 per 1k visits)
16 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1500
1,500 R$
1000
1,000 R$
Admin Commands
399 R$
VIP
149 R$
WON
50 R$
1
50 R$
47!!!!!!
47 R$
42
42 R$
Skjsjs
36 R$
LOL
20 R$
20
20 R$
10
10 R$
15
10 R$
10!!!!!!!
5 R$
Wigan
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

A generous donation · other0 · 0.00% win
NUKE! · other0 · 0.00% win
Get banned by the owner · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

58626019 August 2026 — 58 % liked29 September 2026 — 59 % liked19 October 2026 — 61 % liked29 October 2026 — 62 % liked19 August 202629 October 2026
4 measurements spanning 71 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Oct 2026, 07:1862+1
19 Oct 2026, 02:5261+2
29 Sept 2026, 02:2059+1
19 Aug 2026, 16:3858first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.