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Grow A Slime[🌟 NEW RARITIES UPDATE!]πŸš€

Grow A Slime[🌟 NEW RARITIES UPDATE!]πŸš€

A Roblox experience owned by Project HighPower.

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Description (written by the developer; not a statement by this register)

πŸš€ Grow A Slime! Raise, grow, and collect powerful slimes to earn tons of Slime Juice! Roll for rare slimes, upgrade your collection, and unlock powerful new rarities as you progress. Can you discover the ultra-rare Secret Slime? πŸ§ͺ Grow your slime πŸ’° Sell for Slime Juice 🎲 Roll for better rarities 🌟 Unlock Legendary, Mythical & Secret slimes The rarer the slime… the more powerful it becomes. [UPDATE 2] ✨ New slime rarities added! 🎲 You can now roll for new slimes using Slime Juice βš™οΈ New settings (music & tutorial toggle) πŸŽ’ Inventory system added More updates coming soon! Join the community below!

Last updated by the developer 1 Jul 2026, 22:40 UTC.

0
playing (measured 20 Aug 2026, 07:49 UTC)
2,327
lifetime visits
67%
liked (8 πŸ‘ / 4 πŸ‘Ž)
4
favourites (1.7 per 1k visits)
17 November 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 07:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Level Boost
199 R$
Super Juice Pack
159 R$
2x Juice
119 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! Β· welcome1,936 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.