[2023 UPDATE] The Shopping Mall
A Roblox experience owned by The Mall™.
RoleplayENclothing storeroleplaysocial
[2023 UPDATE] The Shopping Mall is a roleplay experience created on 2018-11-14. The game has recorded 1,133,764 lifetime visits and holds 9,234 favorites. Currently, zero users are playing. The experience maintains a 62% like percentage. The description highlights clothing items priced at 5 Robux and encourages user feedback for improvements.
Description (written by the developer; not a statement by this register)
🌼 The Mall 🌼 👎 Instead of clicking "thumbs down" if you dislike my store, please give me feedback on what you dislike and what changes I can do to make the store better. 👍 Most of the clothes in this game are at an AMAZING price of 5$ robux! Make sure to constantly check back for updates and new clothes being put in the store! If you want more clothes, use the teleporter in game to visit my other clothing stores! [Join group to have a job]: https://www.roblox.com/groups/3744747 Make sure to send me suggestions/complaints! **If you see this, thumbs up and follow the game 😊
Last updated by the developer 4 Mar 2023, 08:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 14:32 | 62 | no change |
| 14 Aug 2026, 14:31 | 62 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.