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A Roblox experience owned by L2XXY Games.

OtherEN

Description (written by the developer; not a statement by this register)

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Last updated by the developer 16 Mar 2026, 14:01 UTC.

0
playing (measured 10 Aug 2026, 14:21 UTC)
490,957
lifetime visits
93%
liked (1,083 👍 / 78 👎)
449
favourites (0.9 per 1k visits)
17 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

THE BAT
299 R$
THE RAM
199 R$
THE DEER
149 R$
Monster Radar
99 R$
Speed Coil
99 R$
Slap Hand
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome392,510 · 0.00% win
Snapped! · other201,583 · 0.00% win
Gnomed! · other61,709 · 0.00% win
Played 10 Minutes · other46,095 · 0.00% win
Escaped! · progression19,833 · 0.00% win
Played 60 Minutes · other326 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 23:1793no change
14 Aug 2026, 21:1993first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.