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🎙️Rancho Sinaloa

🎙️Rancho Sinaloa

A Roblox experience owned by Rancho Sinaloa.

Social & hangoutESsocial hangoutvoice chatmexican theme

🎙️Rancho Sinaloa is a social-hangout experience created on 2025-11-17. It currently has 79 players and 1,827,005 lifetime visits. The experience holds 1,761 favorites and a 90% like percentage. It is categorized as a social hangout.

Description (written by the developer; not a statement by this register)

Rancho Sinaloa es un espacio social pensado para convivir, relajarte y pasar un buen rato con amigos. Un lugar donde la buena vibra, las pláticas y la diversión se unen para crear momentos únicos. Ya sea para pasar el rato, conocer gente nueva o disfrutar del ambiente, Rancho Sinaloa ofrece una experiencia social llena de entretenimiento y convivencia. © 2026 Rancho Sinaloa – Proyecto ficticio sin relación con lugares reales. Rancho Sinaloa, Rancho, RS, Fiesta, Social, Voice Chat, México, Party, Mic.

Last updated by the developer 10 Aug 2026, 01:49 UTC.

79
playing (measured 10 Aug 2026, 17:38 UTC)
1,827,005
lifetime visits
90%
liked (793 👍 / 88 👎)
2,152
favourites (1.2 per 1k visits)
17 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:38162first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jeep
300 R$
Bicicleta
180 R$
Instrumentos
120 R$
VIP
100 R$
Ramo
100 R$
Slap
90 R$
CARTEL
65 R$
Radio jeep
50 R$
Custom Settings
22 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Vip · other14,477 · 2.2% win
Slap · other13,561 · 2.2% win
Jeep · collection8,382 · 1.9% win
Color · other7,295 · 1.4% win
Radio · other6,835 · 1.5% win
Letrero · other6,206 · 1.3% win
Ramo · other5,989 · 1.5% win
Instrumentos · other4,012 · 1.5% win
Bicicleta · other1,953 · 2.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 13:0190no change
24 Aug 2026, 11:3490no change
14 Aug 2026, 11:3390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.