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Facility of Redemption [V3+]

Facility of Redemption [V3+]

A Roblox experience owned by 2nd time's the Charm!.

HorrorENhorrorasymmetric multiplayerzombie outbreak

Facility of Redemption [V3+] is a horror experience created on 2025-11-17. It has accumulated 5,418,392 lifetime visits and 22,917 favorites. Currently, 299 users are playing. The game holds an 84% like percentage. The description notes it is a recreation featuring combat against Goobeasts and map exploration.

Description (written by the developer; not a statement by this register)

A reupload / recreation of Facility of Redemption by one of the original developer. The combat system is intentionally simple and may feel outdated compared to modern standards. [🪓] Play as a human, fight the spreading Goobeast outbreak before it consumes everything in its path. [🐺] Or become a Goobeast, experiments determined to grow stronger and bring humanity down. [🧭] Explore the map, discover secrets and make up your own story about what happened within the facility. The fate of this world depends on you! ⚠️GAME RULES:⚠️ - Exploit/Cheating leads to permbans - Don't be toxic / weird / inappropriate ; No Chat filter bypass or Spam - No W+S / Tbag / Bodydance - Do not Leak your personal info's Game credits are located in the settings

Last updated by the developer 31 Jul 2026, 21:46 UTC.

155
playing (measured 24 Aug 2026, 07:50 UTC)
5,570,580
lifetime visits
84%
liked (5,747 👍 / 1,123 👎)
23,686
favourites (4.3 per 1k visits)
17 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

134283208.515510 August 202624 August 2026
61 measurements spanning 14 days, net -128. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 112–305 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 61
Measured (UTC)PlayersChange
24 Aug 2026, 07:50155+8
24 Aug 2026, 06:50147+1
24 Aug 2026, 05:50146-27
24 Aug 2026, 04:50173+39
24 Aug 2026, 03:50134-37
24 Aug 2026, 02:50171+12
24 Aug 2026, 01:50159+13
24 Aug 2026, 00:50146-63
23 Aug 2026, 23:50209-26
23 Aug 2026, 22:50235+12
23 Aug 2026, 21:50223-21
23 Aug 2026, 20:50244-7
23 Aug 2026, 19:50251-23
23 Aug 2026, 18:50274+7
23 Aug 2026, 17:50267+7
23 Aug 2026, 16:50260+20
23 Aug 2026, 15:50240-32
23 Aug 2026, 14:50272+15
23 Aug 2026, 13:50257+42
23 Aug 2026, 12:50215first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[Donation] Dude what
10,000 R$
[Donation] 1000 BOBUX RICH
1,000 R$
[Donation] 500 bobux
500 R$
[Donation] 200 bobux
200 R$
[Donation] 100 bobux
100 R$
[Donation] 50 bobux
50 R$
[Donation] 20 bobux
20 R$
[Donation] 3 whole bobux
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge836,353 · 32.1% win
Happy New Year 2026 · other61,836 · 0.00% win
Easter 2026 · other59,657 · 0.00% win
Weapon Horder · collection1,663 · 0.10% win
Collector of GooBeasts · collection137 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 202624 August 2026
61 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 61
Measured (UTC)% likedChange
24 Aug 2026, 07:5084no change
24 Aug 2026, 06:5084no change
24 Aug 2026, 05:5084no change
24 Aug 2026, 04:5084no change
24 Aug 2026, 03:5084no change
24 Aug 2026, 02:5084no change
24 Aug 2026, 01:5084no change
24 Aug 2026, 00:5084no change
23 Aug 2026, 23:5084no change
23 Aug 2026, 22:5084no change
23 Aug 2026, 21:5084no change
23 Aug 2026, 20:5084no change
23 Aug 2026, 19:5084no change
23 Aug 2026, 18:5084no change
23 Aug 2026, 17:5084no change
23 Aug 2026, 16:5084no change
23 Aug 2026, 15:5084no change
23 Aug 2026, 14:5084no change
23 Aug 2026, 13:5084no change
23 Aug 2026, 12:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.