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Squid Game: Rainbow Bridge Obby

Squid Game: Rainbow Bridge Obby

A Roblox experience owned by Neverdie Studios.

ObbyIDSquid Game IPObbySurvival

Description (written by the developer; not a statement by this register)

Selamat datang di Squid Game: Rainbow Bridge Obby! 😱 Jembatan Squid Game Acak akan muncul setiap ronde! 👉 Berdiri sebelum platform hancur! 🏆 Bertahan hidup, kalahkan semua pemain, dan jadilah PEMENANG terakhir! 🦑 Rasakan serunya Squid Game Challenge dengan aksi cepat, lompatan nekat, dan momen kocak saat pemain lain jatuh ke void. 🎮 Tingkatkan instingmu, atau andalkan keberuntungan murni! 🔥 Fitur Seru Ala Squid Game: 💥 Mode tebak-kaca super cepat ⚡ Gear OP, boost aneh, dan kejutan setiap ronde 🎁 Hadiah gratis setiap beberapa menit 👑 VIP: Tag spesial, ikon premium, dan bonus lebih cepat 👍 Like + Favorite untuk update lanjutan! 🔔 Gabung grup untuk hadiah EKSKLUSIF!

Last updated by the developer 3 Dec 2025, 22:50 UTC.

0
playing (measured 11 Aug 2026, 19:45 UTC)
5,000
lifetime visits
80%
liked (4 👍 / 1 👎)
1,098
favourites (219.6 per 1k visits)
18 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
599 R$
StunGlove
50 R$
IceGlove
50 R$
RainbowCarpet
50 R$
SlapGlove
50 R$
FusionCoil
50 R$
SpeedCoil
50 R$
LaserGun
50 R$
GravityCoil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

678073.517 August 2026 — 67 % liked17 October 2026 — 80 % liked17 August 202617 October 2026
2 measurements spanning 60 days, net +13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 02:2380+13
17 Aug 2026, 22:4867first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.