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[💎] Build a Millionaire 💸

[💎] Build a Millionaire 💸

A Roblox experience owned by Mighty Knight Games.

TycoonENtycoonclickeridle

[💎] Build a Millionaire 💸 is a tycoon experience created on 2025-11-18. It has accumulated 48,318,135 lifetime visits and 118,286 favorites. Currently, 104 users are playing. The game holds a 98% like percentage. The description highlights mechanics involving cash turrets, diamond purchases, and hourly events.

Description (written by the developer; not a statement by this register)

💰 Start with a broke man, and shoot cash at him to get richer! UPDATE 20! 🍬🍫CANDY & CHOCOLATE KEYBOARD EVENT OR 🍒🍇GARDEN EVENT STARTS EVERY 1 HOUR AND LASTS FOR 10MIN ✨THANKS FOR 2M MEMBERS! ✨ - Complete Tasks for Diamonds! 💎 - Use Diamonds to buy Crates! 💎 - Unlock LIMITED 2M Units! 🌠 - New Sun tower Unit! ☀ - New Playtime Secret! (70th playtime reward) 🎮 How to Play: 🔫 Buy CASH TURRETS and place them on your base! 💰 Earn cash and rise from broke to millionaire!! ⏫ Upgrade your base! 🤑 Get RICH! 🎁 Log in every day for free rewards! 👍 Like the Game and join the Group for free rewards! ⭐ Updates Every Weekend!

Last updated by the developer 21 Aug 2026, 13:05 UTC.

49
playing (measured 21 Aug 2026, 20:54 UTC)
48,366,039
lifetime visits
98%
liked (279,803 👍 / 6,064 👎)
118,638
favourites (2.5 per 1k visits)
18 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

49180114.510 August 2026 — 180 players21 August 2026 — 49 players10 August 202621 August 2026
2 measurements spanning 11 days, net -131. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 29–200 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5449-131
10 Aug 2026, 14:02180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hacker Base
699 R$
VIP
249 R$
50%+ Damage
199 R$
50%+ Money
199 R$
Crystal Base
119 R$
Golden Base
119 R$
Collect all
119 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played the Game · welcome11,380,254 · 48.4% win
Unemployed Dude · other7,171,140 · 23.2% win
Security Guard · other3,807,706 · 14.3% win
Nurse · other1,918,856 · 9.6% win
Doctor · other1,284,039 · 7.2% win
Basketball Player · other908,619 · 6.2% win
Mr President · other829,888 · 5.6% win
King · other709,901 · 5.7% win
Pharaoh · other686,871 · 5.7% win
Found the flying piggy 🐷🐷 · collection39,301 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9821 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked12 September 2026 — 98 % liked22 September 2026 — 98 % liked2 October 2026 — 98 % liked12 October 2026 — 98 % liked22 October 2026 — 98 % liked1 November 2026 — 98 % liked21 August 20261 November 2026
9 measurements spanning 72 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 14:4698no change
22 Oct 2026, 14:3798no change
12 Oct 2026, 14:3698no change
2 Oct 2026, 14:3598no change
22 Sept 2026, 14:3498no change
12 Sept 2026, 14:3298no change
2 Sept 2026, 14:3098no change
23 Aug 2026, 14:1998no change
21 Aug 2026, 20:5498first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.