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[💎] Build a Millionaire 💸

[💎] Build a Millionaire 💸

A Roblox experience owned by Mighty Knight Games.

TycoonENtycoonclickeridle

[💎] Build a Millionaire 💸 is a tycoon experience created on 2025-11-18. It has accumulated 48,318,135 lifetime visits and 118,286 favorites. Currently, 104 users are playing. The game holds a 98% like percentage. The description highlights mechanics involving cash turrets, diamond purchases, and hourly events.

Description (written by the developer; not a statement by this register)

💰 Start with a broke man, and shoot cash at him to get richer! UPDATE 20! 🍬🍫CANDY & CHOCOLATE KEYBOARD EVENT OR 🍒🍇GARDEN EVENT STARTS EVERY 1 HOUR AND LASTS FOR 10MIN ✨THANKS FOR 2M MEMBERS! ✨ - Complete Tasks for Diamonds! 💎 - Use Diamonds to buy Crates! 💎 - Unlock LIMITED 2M Units! 🌠 - New Sun tower Unit! ☀ - New Playtime Secret! (70th playtime reward) 🎮 How to Play: 🔫 Buy CASH TURRETS and place them on your base! 💰 Earn cash and rise from broke to millionaire!! ⏫ Upgrade your base! 🤑 Get RICH! 🎁 Log in every day for free rewards! 👍 Like the Game and join the Group for free rewards! ⭐ Updates Every Weekend!

Last updated by the developer 21 Aug 2026, 13:05 UTC.

49
playing (measured 21 Aug 2026, 20:54 UTC)
48,366,039
lifetime visits
98%
liked (279,691 👍 / 6,038 👎)
118,546
favourites (2.5 per 1k visits)
18 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

49180114.510 August 2026 — 180 players21 August 2026 — 49 players10 August 202621 August 2026
2 measurements spanning 11 days, net -131. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 29–200 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5449-131
10 Aug 2026, 14:02180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hacker Base
699 R$
VIP
249 R$
50%+ Money
199 R$
50%+ Damage
199 R$
Collect all
119 R$
Crystal Base
119 R$
Golden Base
119 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played the Game · welcome11,357,191 · 58.5% win
Unemployed Dude · other7,161,059 · 24.9% win
Security Guard · other3,801,561 · 14.3% win
Nurse · other1,915,190 · 7.4% win
Doctor · other1,281,073 · 6.0% win
Basketball Player · other905,948 · 5.2% win
Mr President · other827,319 · 5.6% win
King · other707,502 · 3.6% win
Pharaoh · other684,506 · 3.6% win
Found the flying piggy 🐷🐷 · collection39,175 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9821 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:3098no change
23 Aug 2026, 14:1998no change
21 Aug 2026, 20:5498first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.