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Fight Monsters to save Brainrots

Fight Monsters to save Brainrots

A Roblox experience owned by Set Sail Games.

RacingENbrainrotegg-huntingmelee-combat

Description (written by the developer; not a statement by this register)

Step into a dark continent where a colossal portal spews monsters guarding eggs—defeat them to rescue Brainrots and bring them home! 🥚⚔️ Collect and nurture Brainrots from Common to Secret, with manual melee combat featuring unique weapon skills. Rescued Brainrots generate diamonds to upgrade your home, weapons, and unlock rebirths for even rarer finds! 🧠💎 How to Play: 1. Explore the Dark Continent – Roam the land and find eggs guarded by fearsome monsters. 2. Defeat the Guardians – Tap furiously with your melee weapon to take down skeletons, colossus, and more! 3. Rescue the Brainrot – After victory, tap the egg to free the Brainrot inside. 4. Bring Them Home – Place rescued Brainrots in your home; they'll start producing diamonds immediately. 5. Upgrade & Rebirth – Spend diamonds on new weapons, upgrades, or Brainrot enhancements. Ready for more? ❤️ Love the Game? Support Us! Like, favorite, and join our group for future updates!

Last updated by the developer 29 Jul 2026, 04:02 UTC.

0
playing (measured 10 Aug 2026, 17:31 UTC)
198,360
lifetime visits
75%
liked (97 👍 / 32 👎)
17,454
favourites (88.0 per 1k visits)
18 November 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:310first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

7515 August 2026 — 75 % liked4 September 2026 — 75 % liked14 October 2026 — 75 % liked15 August 202614 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 09:0275no change
4 Sept 2026, 06:3675no change
15 Aug 2026, 04:3575first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.